For game server operators
Where you are
You operate a game server or network — a proxy, several backends, hundreds of players at peak. Tick lag, crashes at the worst moment, DDoS attacks, and backups you discover are missing the day you need them: you know the drill. Consumer platforms don’t hold the load, and running the metal yourself turns you into a full-time sysadmin.
How Kovant solves it
We operate the infrastructure for you, with real Minecraft expertise (Paper/Folia/Velocity) built running our own networks. You decide the gameplay and the plugins; we hold performance, uptime and security.
- Game server hosting: dedicated RAM, performance cores, Folia/Aikar tuning, L3/L4/L7 anti-DDoS, web console + RCON + SFTP.
- Discord bot hosting: your community bot online 24/7, right next to your server.
- Server hardening: for exposed networks that want to shrink their attack surface.
- IT support: for modpack tuning and day-to-day operations as an option.
What’s included
The metal, JVM flags (Aikar), anti-DDoS, backups (up to hourly + off-site), the multi-backend Velocity proxy configuration, and a plugin update channel. A web console to drive everything without SSH. Fixed-fee packages for migration from Aternos or Apex, and for Velocity network setup.
Outcomes
- A server that holds its tick even at peak player counts.
- No sleepless nights: automatic backups, restores and DDoS mitigation.
- A network that grows (multi-backend) without starting over.
FAQ
Java, Bedrock, modpacks? Java natively, Bedrock via Geyser, and Forge/Fabric modpacks on Pro tiers and above.
Is anti-DDoS included? Yes, on every tier, with automatic L3/L4/L7 mitigation.
Can you migrate my existing world? Yes. Our migration package moves your world and plugins, and the Velocity network setup wires several backends behind one proxy.